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Home arrow OMC News arrow Reviews arrow Battlefield 2 Review
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Battlefield 2 Review PDF Print E-mail
Written by OMC-Wolfmanz   
First i would like to ask EA what they were thinking about when they put this game out the door in the shapes its in. The game does have a few good things about it but the bad far outweighs the good 10 fold. On the good side of things we have the graphics. The graphics are quite a bit better then bf1942 were so i guess if your big on graphics then this will impress you. The guns in game all look really good for the most part the handguns are light years ahead of what bf1942 had. The complaint i had with the hand guns in bf1942 were they fired like crap half the time it seemed liked they would miss fire and not fire at all. So I'm glad to see BF2 don't suffer from this.

Once again though the lack of detail in this game in terms of realism is shocking. We all know this is more arcade then anything else but some of the stuff in it makes your eyes roll around in your head. For example the tanks in the game actually take damage when going over little bumps in the terrain. This is really annoying when your in a 68 ton tank.

The vehicles also seem to all have the same 4 stroke lawn mower engine in them as well since all the vehicles seem to not want to go up the slightest hill sometimes. Even the dune buggies when your flying along and your start to go up a grade nearly come to a complete stop. With the dune buggies that gets really annoying since they do get some nice speed and only to have that bleed off rapidly on the slightest grade.

Another issue in the game is the hit detection i have seen video footage on forums and seen it in game myself where the rocket from the AT class guy will go right through people and vehicles and not do any damage to them in the slightest. On top of that you have weapons that for maybe the same hitbox reason do not hit what your aiming at. I lost count of how many times i was shooting at people only a few feet in front of me to only miss time and time again. These problems seem to plaig most of the weapons in the game and its something that needs to be addressed ASAP.

Battlefield 2 infantry
And just when you thought it couldn't get any worse you try and log on for some multiplayer action and then the nightmare really begins. The ranked servers are so loaded with lag forget about trying to play on one in the daytime. I wait till late at night before i even bother to play in hopes the load on the servers will be less.

Even if you manage to get in a sever your rank that you get may not even be updated for days on end. Some servers i have been on you get your rank and stats updated shortly after you play and then other servers it takes days for your stats to be updated.

The sever browser for the game is a piece of *bleep*ing *bleep* i haven't seen code this slow since the c=64. It can take minutes to get a fresh update on the game servers list and thats assuming it don't lock up on you like i have had it do to me, and the only way one time out of the lockup was to do a reboot.

The browser it self isn't just slow its pure *bleep* the filters they have in there like “only show non full servers” don't even work. Every time i update my server list for the game 99% of what its showing me is full servers.

Then there is the issue of not being able to have a auto retry so if the sever you want on is busy the browser keeps trying to connect every so many seconds. This is a such a simple thing to put in yet the people who put the browser in didn't think we needed such a thing.

The connect to IP doesn't even remember what IP you typed in if you quit the game and come back. That was something bf1942 could do so I'm surprised to see it not in this game. It sure does make things go a lot smoother when you can type in a IP and it stays there even after you quit the game and reload.

Also while I'm on the topic of the browser there is NO friends list or even a favorites list. So if you liked them options in other games you better forget bf2 and go play them other games.

Another screw up was to take the IP of the current server off of the tab screen. In bf1942 you could tell your friends on TeamSpeak what server you were on because you could see the server IP by hitting tab. If you hit TAB in BF2 there is no IP displayed at all.

Again once in the game you will have to deal with all kinds of *bleep* everything from peoples bodies showing up through building walls which you can then shoot and kill them, to having your own guys have a red name above there character witch you kill because in most cases that means enemy but in this case it means you just lost points for killing a team mate.

I also see numerous problems with in game weapons.. The sniper rifle zoom is way to weak you might as well just use iron sights and screw the scope. I have no idea what they were thinking about here with the scopes being so weak. They have other issues as well with the Anti Tank guy and the missile system he uses to bring down tanks in short that to is a joke. It can take from 3-5 shots to kill a tank. I know the game makers wanted you to use multiple people with the Anti Tank but thats not the way the game plays out. Almost every single game i have been in to date I'm almost always the only AT guy on my side. Despite the fact i run and hide and try and take shots from cover it never helps 99% of the time the tank driver can spot where the first or second AT shot come from and then he kills me. I think they gotta make it so 2 shots from a AT guy and the tank or APC is dead. As the game sits right now its to easy for the tank guy to kill the AT guy and that sucks.

Oh ya and trying to use the AT guy to bring down helicopters is another problem , it takes another 5 shots to kill take down a black hawk with the AT guy. Something to me just don't seem right about that. With the AT guy it should be a single shot kill if he lands a shot with the AT missile on any helicopter. This is the same thing for the tanks they to some times requier multiple hits from there main gun to bring down a helicopter.

Speaking of the sniper the other problem with them is they show up on the commander scan. This to i don't understand why go through all the trouble of making the sniper hide so well in the grass with his outfit he wears and then make it so easy for a commander to find him and have a guy kill the sniper??

If your real lucky you won't have any problems creating a account to play on line. I had to make several fake accounts and even then i was told my name was in use ect ect.

These account problems still exist even now and its been over a week since the game has been on the store shelves.
Also sometimes it will tell you your password is wrong despite the fact its right. In the case of the password just hit login again and then the second time it should go.

Battlefield 2 Air Power
The whole keyboard setup option for setting the keyboard keys up is also a joke. It seems that DICE decided that they liked the keyboard setup how they liked and not their end users. For example to use the end key to reload you try to re bind the key it tells you its in use else where and you go hunting for it find it change it from where it was to where you want it and it still screams that the key is in use else where. Most of the time the only way around this is to get out your text editor and hack a text file to get the key binds the way you want them.

The in game audio for some vehicles is good but in others its just plain *bleep*. The m1 tank sounds like it has some old deisil thats about to blow its pistons right through the engine block and kill you. The m1 tank in real life has a gas turbine engine and sounds more like a chopper then its does a diesil engine. Also on the topic of tank sounds it seems to me like they used that same tank sound in all the tanks.

Some of the vehicles sound good like the dune buggies they sound neat and are a blast to drive. The weapon sounds of all the hand held guns for the most part sound really good. Even the tanks machine guns and the main gun don't sound that bad.

I should mention the helicopters and jets to that are in the game. Once again you can clearly see they spent all there time on the graphics of the jets/helicopters. Whats really annoying is they are nearly useless in a lot of respects. I have tried to shoot both jets and helicopters down while in jet and its a massive joke. The so called heat seeking missiles on the jets don't even track the heat signature from the other jets and helicopters. This ends up leading to you shooting all your missiles off and not hitting anything. What kills me is when you fire a missile and the god damn thing fly's right by the jet your locked onto that really kills me. Another quick thing here about both the helicopters and the jets is that neither of them have a active radar display. This is yet another thing that the DC mod had and used quite well yet the morons at EA/DICE didn't seem to think it would be good to have in BF2.

It seems to me the fastest way to get rid of a jet or helicopter in the air is to ram into it. That sorta makes up for the lack of guidance the missiles have.... Note the tracking missile is also a issues with the ground based anti air missiles they to really do suck and 90% of the time don't hit anything.

The 12 maps that come with the game for the most part are really well done. If you got the hardware to push the game to its limits then your in for a good feast of eye candy. The only down side to some of the maps is the fog. I hated the fog in bf1942 and even though in this game there is less of it in some of the maps its as bad as bf1942 in a couple of the maps. I hate the fog and would like to see them never use it again lol.

The in game physics are a step forward but they are not as good as what counter strike source has. The only time i have seen the physics active in the game is when someone gets hit with a artillery shell then you will see the guy fly 100 feet in the air. The other cool thing i seen was one time i was in a jeep and ran right into a guy and it launched him several feet away from the front of the jeep so that was cool. A side from that though you tend to forget about the physics rather quickly where as in counter strike source they played a much bigger role and and were used a lot better.

Some of the graphic effects used in this game like when the artillery comes raining in are impressive. Some of the vehicle explosions and just explosions in general are really well done as well.

One thing about this game that some people might not know is its a really cut down version of what was touted a while back in the EA/DICE press statements and teaser videos.

The game was supposed to feature 100+ multi player along with laser targeting and bombs that would home in on the laser and kill stuff. Not only have they not done any of that they also passed on the destructible terrain that was supposed to be in the game as well.

Another practice EA/DICE used was making videos that had far more detail and stuff in them then what we got in this game right now. Some of the maps have basically been stripped down from what they were the trailers. None of this false advertising *bleep* sits well with me and it really brings into light what you got to watch out for with these game companies. They will show you and tell you anything regardless if its the truth or not just to get you to buy there game when it comes out.

Another thing that really gets under my skin is EA/DICE releasing a game thats clearly a BETA at best and wanting us to not only test the god damn thing but also pay to test it and put up with the piece of *bleep* that it really is. I know games now a days very seldom if at all come out perfect but bf2 has got glaring problems that Ray Charles could have seen.

As for single player the bots are a joke. More often then not the bots will run you over and they never listen to commands. The only good thing about the bots is it gives you something to test the weapons on and thats about it..

I'm amazed to that the game only came with one mode for the maps and thats conquest. They didn't even bother to put in CTF or even try to invent some new modes of play. It seems to me they spent all there time on the graphics and thats it the rest of the game was a after thought.

EA/DICE need to forget about sending a demo out to the people a month before the game release and get a demo out several months before the game is do out and let the people test it then. Letting people buy the game and then using them as the testers is bull*bleep* and it only stems to piss people off. People don't want to test a game when they buy it they want to play the god damn thing. They also don't want to sit around waiting for patches to come out.

I have also noticed in the past week the stats for the in game ranking system are being exploited to no end. There are whole clans out there dedicated to inflating there states way higher then what they would be if they played the game normally. For example some people have found if you have a ranked private server you can lock it up so the public can't join the sever and then once the guys who own the server get in there they can start killing each other and reviving each other and watch as there scores go through the roof. To see one of these exploiter guys get 400+ points a round is common. Keep in mind the average person like me or you may only get at the most 120 points a round if we done really well.

Ground Battlefield 2
So despite all the *bleep* about keeping the game secure and rid of exploiters it's clearly NOT working the way EA/DICE have planned. I think what they need to do is start doing hardware hashes on these cheaters and ban there cd key and never let them play again even if they buy a new copy of the game. As it sits right now the whole ranking system is a joke.

Before i forget should also mention the crash to desktop problem the game has. I have lost count how many times it has crashed to desk top on me this past week. It seems like its something to do with the server I'm on at the time because i have friends in TeamSpeak playing as well and its a common thing for all of us to get this crash to desktop at the same time. Needless to say this is something EA/DICE need to get busy on and get a fix for it out right away.

My final word on this game is that its NOT! ready for the public. If you get this game right now your only gonna drive your self nuts with the amount of problems the game has. The smart consumer would not buy this game till a patch is released. Some how from what i have seen though for EA/DICE to fix all thats wrong with this game its gonna be quite some time before we see all the problems fixed.

New! -> WolfManzzz review of the newBF2 v1.01 patch


Comments:

your review
Posted on: 2005-08-18 16:17:44   By: Anonymous
Location: 68.104.191.140

 
I disagree with your review 100%

    Re: your review
    Posted on: 2005-09-30 22:28:44   By: Anonymous
    Location: 69.121.64.252
     
    and you are 100% wrong. I agree with the review. when you buy this game, you buy a slot in EA's BF2 beta test.

    Re: your review
    Posted on: 2005-12-12 14:52:43   By: Anonymous
    Location: 88.111.157.119
     
    I must admit bf2 does have a lot of problems so I do agree with most of what you said especially about when you buy the game you become a beta tester. Plus they bought out that new bf2 sf expansion pack with makes the game unfair! But I still enjoy playing the game for now (when it works). I think next time I will think about buying a game made by EA/DICE. Il probably end up buying a xbox!

No Subject
Posted on: 2005-11-19 12:42:08   By: Anonymous
Location: 24.118.164.101
 
I think it's a great game

    Re:
    Posted on: 2006-01-08 22:20:39   By: Anonymous
    Location: 203.79.115.104
     
    yeah a great game but as the Wolfman says, extremely flawed in many MANY areas.Load a chopper with engineers,
    ya all know the rest

 
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